Developed August 2021 - September 2021
Developed August 2021 - September 2021
Master Thesis Study Tool
Sole Developer
Collaborated design with experts in bead weaving
EmbodiAR is an application for headworn augmented reality displays designed to teach beginner bead weaving patterns using virtual 3D hands that show weaving sequences recorded from an experienced bead weaver and a dynamic 3D bead model showing how the work progresses. The hands and bead models are positioned either at the area of work (by the user's hands) or statically in front of the user. EmbodiAR also supports traditional 2D learning materials such as videos and figures.
I developed EmbodiAR in Unity for HoloLens 2 using the MRTK. The design was iterated upon multiple prototypes with design feedback from experts in bead weaving.
EmbodiAR was created as a study tool for my Master's thesis; A Comparative Evaluation of Augmented Reality Learning Techniques and Traditional Learning Materials for Bead Weaving. The most common learning materials for handcraft today are videos and figures, which are limited in their ability to express embodied knowledge as an in-person tutor could.