Developed November 2019 - February 2021
Developed November 2019 - February 2021
Game Jam / Personal Project
Collaborated Development
Received 1st CWB Financial Education Challenge in Atlantic Canada 2021
Received 2nd CWB Financial Education Challenge in Atlantic Canada 2020
Received 1st CSS Game Jam 2019 at Dalhousie University
Deployed to iOS (removed), Android (removed), PC, and Mac with 550+ downloads
Developed in Unity
A video game to teach financial literacy concepts to youth such as renting/buying, credit cards, loans, and more. Our method incorporates these elements as core gameplay mechanics. Users can experiment with financial literacy tools in a risk-free environment to learn how these tools work to maximize their high score. We have over 550 downloads.
Download it for iOS (removed), Android (removed), PC, or Mac.
Received 1st CWB Financial Education Challenge in Atlantic Canada 2021
Received 2nd CWB Financial Education Challenge in Atlantic Canada 2020
Received 1st CSS Game Jam 2019 at Dalhousie University
Cash Grab was initially designed for a game jam with a theme of issues in society. It addresses issues with financial literacy in youth. We partnered with Enactus Dalhousie to compete in the CWB Financial Education Challenge in Atlantic Canada for 2020 and 2021.
As a team of three students, we developed Cash Grab in Unity for multi-platform deployment.